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	<title>Comments on: bringing accelerated 3D to the web</title>
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	<link>http://www.0xdeadbeef.com/weblog/2009/03/bringing-accelerated-3d-to-the-web/</link>
	<description>I love you.</description>
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		<title>By: Mozilla, graphics group seek to build 3D Web &#124; Stormseed</title>
		<link>http://www.0xdeadbeef.com/weblog/2009/03/bringing-accelerated-3d-to-the-web/comment-page-2/#comment-272060</link>
		<dc:creator>Mozilla, graphics group seek to build 3D Web &#124; Stormseed</dc:creator>
		<pubDate>Wed, 15 Sep 2010 08:12:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.0xdeadbeef.com/weblog/?p=1207#comment-272060</guid>
		<description>[...] applications written using open Web technologies,&quot; said Mozilla evangelist Chris Blizzard in a blog post Tuesday. &quot;3D is a huge part of that story and we&#8217;re happy to bring our proposal to the [...]</description>
		<content:encoded><![CDATA[<p>[...] applications written using open Web technologies,&quot; said Mozilla evangelist Chris Blizzard in a blog post Tuesday. &quot;3D is a huge part of that story and we&#8217;re happy to bring our proposal to the [...]</p>
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		<title>By: 暴力摩托下载</title>
		<link>http://www.0xdeadbeef.com/weblog/2009/03/bringing-accelerated-3d-to-the-web/comment-page-1/#comment-240959</link>
		<dc:creator>暴力摩托下载</dc:creator>
		<pubDate>Fri, 11 Dec 2009 07:25:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.0xdeadbeef.com/weblog/?p=1207#comment-240959</guid>
		<description>Ultimately, SVG is to Canvas2D what X3D is to Canvas3D. Yes, Canvas2D is often chosen today over SVG when it shouldn’t be, but IMO that’s simply because it is stupidly difficult to include SVG in an HTML file, even when creating it through Javascript. It should be possible to just say or svgElement.newCircle(100,100,40), but it just isn’t</description>
		<content:encoded><![CDATA[<p>Ultimately, SVG is to Canvas2D what X3D is to Canvas3D. Yes, Canvas2D is often chosen today over SVG when it shouldn’t be, but IMO that’s simply because it is stupidly difficult to include SVG in an HTML file, even when creating it through Javascript. It should be possible to just say or svgElement.newCircle(100,100,40), but it just isn’t</p>
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		<title>By: Ideal &#187; Archive du blog &#187; Google lance O3D, un plug-in pour faire de la 3D dans le navigateur</title>
		<link>http://www.0xdeadbeef.com/weblog/2009/03/bringing-accelerated-3d-to-the-web/comment-page-1/#comment-193361</link>
		<dc:creator>Ideal &#187; Archive du blog &#187; Google lance O3D, un plug-in pour faire de la 3D dans le navigateur</dc:creator>
		<pubDate>Thu, 18 Jun 2009 03:13:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.0xdeadbeef.com/weblog/?p=1207#comment-193361</guid>
		<description>[...] qui du coup vont rentrer en concurrence avec la futur extension Canvas:3D de Firefox 3.5 (cf. Bringing accelerated 3D to the web). Ils auraient visiblement l&#8217;intention de faire converger les deux (O3D et Canvas:3D) mais [...]</description>
		<content:encoded><![CDATA[<p>[...] qui du coup vont rentrer en concurrence avec la futur extension Canvas:3D de Firefox 3.5 (cf. Bringing accelerated 3D to the web). Ils auraient visiblement l&#8217;intention de faire converger les deux (O3D et Canvas:3D) mais [...]</p>
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	<item>
		<title>By: Viene en camino una API 3D estándar para la web</title>
		<link>http://www.0xdeadbeef.com/weblog/2009/03/bringing-accelerated-3d-to-the-web/comment-page-1/#comment-192673</link>
		<dc:creator>Viene en camino una API 3D estándar para la web</dc:creator>
		<pubDate>Wed, 10 Jun 2009 18:01:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.0xdeadbeef.com/weblog/?p=1207#comment-192673</guid>
		<description>[...] Blizzard de Mozilla Corporation indica que esta nueva API se integrará a Firefox apenas esté lista Nuestra intención es incluirla como una funcionalidad humble en el promulgation hinder a Firefox [...]</description>
		<content:encoded><![CDATA[<p>[...] Blizzard de Mozilla Corporation indica que esta nueva API se integrará a Firefox apenas esté lista Nuestra intención es incluirla como una funcionalidad humble en el promulgation hinder a Firefox [...]</p>
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		<title>By: Google lance O3D, un plug-in pour faire de la 3D dans le navigateur &#124; MKT planet - News Web Marketing - Nouvelles Technologies</title>
		<link>http://www.0xdeadbeef.com/weblog/2009/03/bringing-accelerated-3d-to-the-web/comment-page-1/#comment-187060</link>
		<dc:creator>Google lance O3D, un plug-in pour faire de la 3D dans le navigateur &#124; MKT planet - News Web Marketing - Nouvelles Technologies</dc:creator>
		<pubDate>Mon, 27 Apr 2009 20:11:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.0xdeadbeef.com/weblog/?p=1207#comment-187060</guid>
		<description>[...] qui du coup vont rentrer en concurrence avec la futur extension Canvas:3D de Firefox 3.5 (cf. Bringing accelerated 3D to the web). Ils auraient visiblement l&#8217;intention de faire converger les deux (O3D et Canvas:3D) mais [...]</description>
		<content:encoded><![CDATA[<p>[...] qui du coup vont rentrer en concurrence avec la futur extension Canvas:3D de Firefox 3.5 (cf. Bringing accelerated 3D to the web). Ils auraient visiblement l&#8217;intention de faire converger les deux (O3D et Canvas:3D) mais [...]</p>
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		<title>By: Google lance O3D, un plug-in pour faire de la 3D dans le navigateur &#124; FredCavazza.net</title>
		<link>http://www.0xdeadbeef.com/weblog/2009/03/bringing-accelerated-3d-to-the-web/comment-page-1/#comment-186799</link>
		<dc:creator>Google lance O3D, un plug-in pour faire de la 3D dans le navigateur &#124; FredCavazza.net</dc:creator>
		<pubDate>Thu, 23 Apr 2009 06:48:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.0xdeadbeef.com/weblog/?p=1207#comment-186799</guid>
		<description>[...] qui du coup vont rentrer en concurrence avec la futur extension Canvas:3D de Firefox 3.5 (cf. Bringing accelerated 3D to the web). Ils auraient visiblement l&#039;intention de faire converger les deux (O3D et Canvas:3D) mais pour le [...]</description>
		<content:encoded><![CDATA[<p>[...] qui du coup vont rentrer en concurrence avec la futur extension Canvas:3D de Firefox 3.5 (cf. Bringing accelerated 3D to the web). Ils auraient visiblement l&#8217;intention de faire converger les deux (O3D et Canvas:3D) mais pour le [...]</p>
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		<title>By: Mozilla, graphics group seek to build 3D Web &#171; Fearless Concepts</title>
		<link>http://www.0xdeadbeef.com/weblog/2009/03/bringing-accelerated-3d-to-the-web/comment-page-1/#comment-184345</link>
		<dc:creator>Mozilla, graphics group seek to build 3D Web &#171; Fearless Concepts</dc:creator>
		<pubDate>Tue, 31 Mar 2009 16:34:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.0xdeadbeef.com/weblog/?p=1207#comment-184345</guid>
		<description>[...] applications written using open Web technologies,&quot; said Mozilla evangelist Chris Blizzard in a blog post Tuesday. &quot;3D is a huge part of that story and we&#8217;re happy to bring our proposal to the [...]</description>
		<content:encoded><![CDATA[<p>[...] applications written using open Web technologies,&quot; said Mozilla evangelist Chris Blizzard in a blog post Tuesday. &quot;3D is a huge part of that story and we&#8217;re happy to bring our proposal to the [...]</p>
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		<title>By: Mozilla, Google, And Khronos Collaborating On Standard For No-Plugin, 3D On The Web &#171; Social Media.Online Games.Virtual Worlds</title>
		<link>http://www.0xdeadbeef.com/weblog/2009/03/bringing-accelerated-3d-to-the-web/comment-page-1/#comment-184241</link>
		<dc:creator>Mozilla, Google, And Khronos Collaborating On Standard For No-Plugin, 3D On The Web &#171; Social Media.Online Games.Virtual Worlds</dc:creator>
		<pubDate>Tue, 31 Mar 2009 02:42:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.0xdeadbeef.com/weblog/?p=1207#comment-184241</guid>
		<description>[...] proposal is to include a wrapper binding a modified OpenGL ES 2.0 to JavaScript. The first results, according to Mozilla Open Source Evangelist Chris Blizzard&#8217;s blog post, will likely come as part of the Canvas3D extension for Firefox 3.5. There are plenty of other [...]</description>
		<content:encoded><![CDATA[<p>[...] proposal is to include a wrapper binding a modified OpenGL ES 2.0 to JavaScript. The first results, according to Mozilla Open Source Evangelist Chris Blizzard&#8217;s blog post, will likely come as part of the Canvas3D extension for Firefox 3.5. There are plenty of other [...]</p>
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	<item>
		<title>By: Isseu, La Informatica Y Otras Cosas &#187; Viene en camino una API 3D estándar para la web</title>
		<link>http://www.0xdeadbeef.com/weblog/2009/03/bringing-accelerated-3d-to-the-web/comment-page-1/#comment-183939</link>
		<dc:creator>Isseu, La Informatica Y Otras Cosas &#187; Viene en camino una API 3D estándar para la web</dc:creator>
		<pubDate>Sat, 28 Mar 2009 15:53:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.0xdeadbeef.com/weblog/?p=1207#comment-183939</guid>
		<description>[...] Blizzard de Mozilla Corporation indica que esta nueva API se integrará a Firefox apenas esté lista Nuestra intención es incluirla como una funcionalidad base en el release posterior a Firefox 3.5, [...]</description>
		<content:encoded><![CDATA[<p>[...] Blizzard de Mozilla Corporation indica que esta nueva API se integrará a Firefox apenas esté lista Nuestra intención es incluirla como una funcionalidad base en el release posterior a Firefox 3.5, [...]</p>
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	<item>
		<title>By: Viene en camino una API 3D estándard para la web - FayerWayer</title>
		<link>http://www.0xdeadbeef.com/weblog/2009/03/bringing-accelerated-3d-to-the-web/comment-page-1/#comment-183912</link>
		<dc:creator>Viene en camino una API 3D estándard para la web - FayerWayer</dc:creator>
		<pubDate>Sat, 28 Mar 2009 02:53:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.0xdeadbeef.com/weblog/?p=1207#comment-183912</guid>
		<description>[...] Blizzard de Mozilla Corporation indica que esta nueva API se integrará a Firefox apenas esté lista Nuestra intención es incluirla como una funcionalidad base en el release posterior a Firefox 3.5, [...]</description>
		<content:encoded><![CDATA[<p>[...] Blizzard de Mozilla Corporation indica que esta nueva API se integrará a Firefox apenas esté lista Nuestra intención es incluirla como una funcionalidad base en el release posterior a Firefox 3.5, [...]</p>
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